WIP Wednesday:WIP Wednesday:WIP Wednesday:June 3, 2026June 3, 2026June 3, 2026
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Hey, everyone- It’s Work-In-Progress Wednesday!
Upcoming Gigapack Effects
I’ve got two brand-new Gigapack effects to show off. Let’s check ’em out:

These two related effects are buff and debuff spells! Thanks to the arrows, it’s immediately obvious that some kind of stat is getting boosted or diminished. These would be perfect for an RPG or any other kind of game where a player charges up for the next turn or the enemy casts a weakening spell on you!
What’s Next?
I’ve got some big news for this Summer… Atmocopter will be back at 2D Con from August 21 – 23!
I’m super excited to continue work on the game, and am hoping to do a big sprint on it and get a whole lot of stuff done. I’d love to bring a new world to the game with fresh new mechanics, but I’d also really like to create the game’s hub area, which has never existed in any previous iteration of the game… So I’m gonna try and do both! Wish me luck.
Gigapack updates will be shifting to a bi-weekly cadence after the next update. Here’s my tentative schedule for this month:

Looking forward to sharing lots of Atmocopter progress and pixel art in all those WIP Wednesdays! It’s not on the schedule, but I’m also mulling a revival of Super Pixel Harvest & Crafting in a similar format to the Gigapack. Possibly this Fall? I love drawing effects, but I kinda miss drawing icons!
That’s all for today- I’ll see you Friday with the next Gigapack update!
-Will

