Hey, everyone, here today with a brand new devlog video, extra long this time and full of in-depth analysis of the latest and greatest in Atmocopter. But first, we’ll check out Super Pixel Effects Gigapack, then take a look at SparkBolt Studio, my upcoming pixel art sprite / tileset / level editor! Special thanks to all the amazing players who blasted bots and solved puzzles in Atmocopter at VGM Con this year!
The convention was fantastic, and I had a great time demoing Atmocopter. I got tons of great feedback and people loved the game, so I must be doing something right! It was also wonderful to see some of the members of my local dev community again- It had been a while. Good to reconnect!
That’s all for today- Enjoy the peek at SparkBolt Studio and the Atmocopter level analysis, and we’ll be back to pixel art next week!
-Will

