This post is also available on my Patreon. Join up and get pixel art for your game!
Hey, everyone! I’m back from 2D Con! I missed WIP Wednesday last week because I was so busy preparing, so I thought I’d write up an early postmortem of my experience at the convention for you.
2D Con!
2D Con was an incredible three whole days of indie game action down in Bloomington, Minnesota. I brought Atmocopter (the game I’m making) there again this year! I’m a bit of a convention veteran at this point- I started demoing games at conventions waaaaay back in 2014, and have pretty much never stopped aside from a hiatus during the pandemic. I always get a lot out of them, and it’s endlessly fascinating to watch players both new and old play my games. I had steady traffic at my table throughout the convention, and got lots of great feedback!

To help charge up my motivation engine, I use conventions as pseudo-deadlines or milestones, and set out lofty goals to complete by convention time. I always bite off a little more than I can chew, but that’s intentional! I didn’t get a new world or new levels in the game in time for the convention, but I did get the first iteration of Mission Control (part of the hub world) in, and I got it integrated with the main game loop.




I was also able to add two NPCs: Noggin and Orbert! With the addition of a dialogue system, they can also talk. I also learned (perhaps re-learned) an important lesson: Players don’t read. Or rather, they won’t read, if reading isn’t necessary for progression. Mission Control may be integrated with the game loop, but it’s not really integrated until I give the player meaningful stuff do to there. That’s a good lesson to learn as I flesh out the world outside of the levels, and I’m going to have to keep it in mind. World-building through optional dialogue is important of course, but it’s not for everyone. Quests, shops, and plot progression, on the other hand, will help to really tie Mission Control and the greater hub world in with the rest of the game in meaningful ways.
Hit “Continue Reading” for LOTS more pics and GIFs!
Continue reading »






















