Hey everyone, I’m here for another Work-In-Progress Wednesday!
This time I have something a little different for you. I’m sure you’ve all heard of Unity, the popular cross-platform game engine. I’m happy to announce that I’m bringing my pixel art asset collection to Unity, one asset pack at a time!
I’ve been creating a partially-automated workflow to help me easily import my asset packs to Unity, and then I can submit them to the Unity Store. It’s pretty slick!
For example, in the GIF above you can see some effect animations from Super Pixel Impact FX Pack 1 in the running Unity project.
Read on for more…
Just like the assets I publish elsewhere, each animation in the pack is included as a PNG sequence. To make them easy to use in Unity, I’m also generating and including animation clips, animation controllers, and prefabs.
Several asset packs of animations have already been released on the Unity Store this way. Next I’ll be tackling tilesets. In the picture above, you can see that this tileset has each tile defined as a Unity tile asset. It also has a tile palette that matches the spritesheet layout, which should make the tileset easy to use in Unity. It’s still a work in progress, so I’ll keep you posted!
A list of my asset packs on the Unity store is available here: https://assetstore.unity.com/publishers/18465
This currently includes:
- Super Pixel Sci-fi FX Pack 1
- Super Pixel Effects Pack 1
- Super Pixel Skill Icons Pack 1
- Super Pixel Impact FX Pack 1 (In approval queue)
- Super Pixel Item Pickups: Sci-fi Pack 1 (In approval queue)
- Super Pixel Ice Cavern Tileset (Legacy)
- Nightvale Dungeon Tileset (Legacy)
For patrons who use Unity and want to get the Unity version of an asset pack that you already have access to on itch.io, send me a Patreon message. Let me know which Unity packs you want, and I can send you a link to download via Dropbox.
Unlike itch.io, the Unity Store doesn’t have Patreon connectivity… So this is the next best thing! The packs marked “Legacy” above are old. The packs marked “in approval queue” aren’t listed on the Unity Store yet but you can still send me a message to get a download link for them.
If you’re a Unity user, I think you’ll find these packages a lot easier to use than what’s currently available. They should help you get up and running a lot quicker! I’m also very interested in feedback. I’m not a Unity user myself, so if there’s something I can do to make the packs easier to use in Unity please let me know.
For Unity and non-Unity users alike, the next asset pack is coming along well! I’ll see you next Wednesday with some WIP pixel art and the following Friday with Fantasy FX Pack 1.
Bonus: Garnet and I had fun outside yesterday!