unTied Games http://untiedgames.com Just another WordPress site Fri, 18 Aug 2017 01:11:08 +0000 en-US hourly 1 http://wordpress.org/?v=4.3.11 New Minigame: Demon’s Hymn http://untiedgames.com/new-minigame-demons-hymn/ http://untiedgames.com/new-minigame-demons-hymn/#comments Fri, 18 Aug 2017 01:11:08 +0000 http://untiedgames.com/?p=733 Continue reading New Minigame: Demon’s Hymn]]>

That’s right, it’s a DOUBLE UPDATE today! Say hello to my newest minigame: Demon’s Hymn!
Demon’s Hymn is a game made for Low Rez Jam, a game jam where the only rule is that your game has to run at a 64×64 resolution (although scaling the window is okay).
It’s awesome, but don’t just take my word for it! Go check the game out and give it a try! Rating it would also be appreciated. :)

On the game’s itch.io page, I’ve also written a bit of my thoughts about the game. If you’re interested, I’ve also put it here. Just tap “Continue reading!”

Now that Low Rez Jam is over and critical bugs are patched, I can finally write a little about the game! Last year for Low Rez Jam, I made Mr. Knucklehead. That was a great experience, but this year I wanted to do something a little darker. I wanted a game with blood, demons, magic, and all the good stuff. I also wanted really tight controls, with fast-paced wall jumping and dashing. In that regard, I think Demon’s Hymn is a success! Special thanks to Charlie McCarron for his fantastic work on the music.

My initial plans for the game were a lot bigger. Bet you haven’t heard that before! I wanted the player to go through the church basement and fight a priest at the end. The priest would then call upon his dark god and become a demon, and cast you far out of the church, across the land. The game would be a Castlevania-esque adventure as you trek back to the church, slaying newly-awoken demons along the way.

As ambitious as that scope is for a game jam, I think I could have done it if I didn’t have 2D Con right smack dab in the middle of the jam! Since that took a lot of time, I ended up working right down to the last minute trying to cram as much content as I could into Demon’s Hymn. It ended up with a “second quest” sort of thing- after you beat the boss, you find yourself going through the same level, with some different graphics and more challenging enemy placement. Then it’s topped off with a harder iteration of the priest boss.

So I guess what I’m trying to say is… I’m not sure if I’m done with this game! I’m currently working on Atmocopter, my main project. But I’m gonna need something to work on next. So if you like the Demon’s Hymn prototype, and if you’re lovin’ how I described the rest of the game above, let me know in the comments! I might consider this concept for a full game.

Thanks for reading, and happy demon-slaying!

– Will (Demon’s Hymn programmer and artist)


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New Tileset: Super Pixel Plains http://untiedgames.com/new-tileset-super-pixel-plains/ http://untiedgames.com/new-tileset-super-pixel-plains/#comments Thu, 17 Aug 2017 21:46:09 +0000 http://untiedgames.com/?p=728 Continue reading New Tileset: Super Pixel Plains]]>

The new Super Pixel Plains tileset is now available for my supporters on Patreon! (Read more on Patreon)
Keeping in the tradition started by Super Pixel Cave, this tileset requires one Normal Key to unlock, and has three different color styles!

Go check it out! If you like it, please consider supporting me on Patreon! You’ll get access to this and a lot more.
Already a patron, and have a Normal key to spare? Grab this tileset right now and use it in your game!

PREVIEW





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Speed Spriting: Super Pixel Cave http://untiedgames.com/speed-spriting-super-pixel-cave/ http://untiedgames.com/speed-spriting-super-pixel-cave/#comments Wed, 05 Jul 2017 03:26:58 +0000 http://untiedgames.com/?p=725

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Vortexxicus – DEVLOG 21 http://untiedgames.com/vortexxicus-devlog-21/ http://untiedgames.com/vortexxicus-devlog-21/#comments Mon, 26 Jun 2017 12:44:08 +0000 http://untiedgames.com/?p=722

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New Tileset: Super Pixel Cave http://untiedgames.com/new-tileset-super-pixel-cave/ http://untiedgames.com/new-tileset-super-pixel-cave/#comments Fri, 23 Jun 2017 02:23:41 +0000 http://untiedgames.com/?p=719 Continue reading New Tileset: Super Pixel Cave]]>

The new Super Pixel Cave tileset is now available for my supporters on Patreon! (Read more on Patreon)
This tileset requires one Normal Key to unlock, and has three different color styles!

Go check it out! If you like it, please consider supporting me on Patreon! You’ll get access to this and a lot more.
Already a Patreon backer? Grab this tileset right now and use it in your game!

PREVIEW





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Atmocopter’s Back! – DEVLOG 20 http://untiedgames.com/atmocopters-back-devlog-20/ http://untiedgames.com/atmocopters-back-devlog-20/#comments Tue, 30 May 2017 21:39:42 +0000 http://untiedgames.com/?p=714

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Will-Sensei: Making Palettes http://untiedgames.com/will-sensei-making-palettes/ http://untiedgames.com/will-sensei-making-palettes/#comments Wed, 03 May 2017 20:59:31 +0000 http://untiedgames.com/?p=715

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Speed Spriting: Station X http://untiedgames.com/speed-spriting-station-x/ http://untiedgames.com/speed-spriting-station-x/#comments Fri, 28 Apr 2017 17:00:04 +0000 http://untiedgames.com/?p=708

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Speed Spriting: Slime Gobbler http://untiedgames.com/speed-spriting-slime-gobbler/ http://untiedgames.com/speed-spriting-slime-gobbler/#comments Mon, 24 Apr 2017 23:00:06 +0000 http://untiedgames.com/?p=704

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Speed Spriting: Valiant Knight http://untiedgames.com/speed-spriting-valiant-knight/ http://untiedgames.com/speed-spriting-valiant-knight/#comments Fri, 07 Apr 2017 10:13:24 +0000 http://untiedgames.com/?p=701

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New Minigame: Demon’s Hymn

That’s right, it’s a DOUBLE UPDATE today! Say hello to my newest minigame: Demon’s Hymn!
Demon’s Hymn is a game made for Low Rez Jam, a game jam where the only rule is that your game has to run at a 64×64 resolution (although scaling the window is okay).
It’s awesome, but don’t just take my word for it! Go check the game out and give it a try! Rating it would also be appreciated. :)

On the game’s itch.io page, I’ve also written a bit of my thoughts about the game. If you’re interested, I’ve also put it here. Just tap “Continue reading!”

Now that Low Rez Jam is over and critical bugs are patched, I can finally write a little about the game! Last year for Low Rez Jam, I made Mr. Knucklehead. That was a great experience, but this year I wanted to do something a little darker. I wanted a game with blood, demons, magic, and all the good stuff. I also wanted really tight controls, with fast-paced wall jumping and dashing. In that regard, I think Demon’s Hymn is a success! Special thanks to Charlie McCarron for his fantastic work on the music.

My initial plans for the game were a lot bigger. Bet you haven’t heard that before! I wanted the player to go through the church basement and fight a priest at the end. The priest would then call upon his dark god and become a demon, and cast you far out of the church, across the land. The game would be a Castlevania-esque adventure as you trek back to the church, slaying newly-awoken demons along the way.

As ambitious as that scope is for a game jam, I think I could have done it if I didn’t have 2D Con right smack dab in the middle of the jam! Since that took a lot of time, I ended up working right down to the last minute trying to cram as much content as I could into Demon’s Hymn. It ended up with a “second quest” sort of thing- after you beat the boss, you find yourself going through the same level, with some different graphics and more challenging enemy placement. Then it’s topped off with a harder iteration of the priest boss.

So I guess what I’m trying to say is… I’m not sure if I’m done with this game! I’m currently working on Atmocopter, my main project. But I’m gonna need something to work on next. So if you like the Demon’s Hymn prototype, and if you’re lovin’ how I described the rest of the game above, let me know in the comments! I might consider this concept for a full game.

Thanks for reading, and happy demon-slaying!

– Will (Demon’s Hymn programmer and artist)


New Tileset: Super Pixel Plains

The new Super Pixel Plains tileset is now available for my supporters on Patreon! (Read more on Patreon)
Keeping in the tradition started by Super Pixel Cave, this tileset requires one Normal Key to unlock, and has three different color styles!

Go check it out! If you like it, please consider supporting me on Patreon! You’ll get access to this and a lot more.
Already a patron, and have a Normal key to spare? Grab this tileset right now and use it in your game!

PREVIEW